Patch It Up Pro
Patch It Up Pro for DTF Shops
Short answer: DTF shops live and die by sheet yield. Manual nesting in Photoshop costs 20 to 30 minutes per sheet and leaves 10 to 20% of the film unused. Patch It Up Pro's gang sheet engine runs in seconds, pushes utilization to 85 to 95%, and exports 300 DPI files with separated white underbase ready for any DTF RIP.
Why shops use it
- Higher yield per sheet: Auto-pack pushes utilization to 85 to 95%. Most shops gain 10 to 15 points versus manual Photoshop nesting, which pays for the subscription on the first few sheets.
- Minutes instead of 30 minutes: Drag designs onto the canvas, click Auto-Pack, adjust, export. A sheet that took 30 minutes to nest by hand runs in under 5.
- White underbase separated automatically: Upload artwork and the exporter builds a spot white channel from the alpha. DTF RIP software reads it directly, no manual masking.
- Bundle DTF with other production lines: Same subscription covers UV DTF, UV printing, patches, laser engraving, embroidery, and stickers. Expand without paying for three more tools.
Frequently asked questions
- What RIP software does this work with?
- Any RIP that reads 300 DPI PNG or TIFF with a separated white channel. That covers Cadlink Digital Factory, Kothari, AcroRIP, EKPrint, and most OEM RIP software. Exports include ICC profiles for common DTF ink sets.
- Can I mix customer orders on a single sheet?
- Yes. Every design on the sheet keeps its own metadata. The exporter outputs a CSV manifest with each design's position, size, customer name, and order ID so pick-and-pack stays organized after the press run.
- Does the builder handle UV DTF too?
- Yes. The same nesting engine powers the UV DTF Builder with an export profile tuned for laminated transfers on hard surfaces. Switch between DTF and UV DTF in the export dialog and the output adjusts.